About This GameAction, upgrades, and one cool cat wizard. Travel the galaxy as a mercenary with a fluffy dragon alongside a cast of endearing characters.This game is a 2d action platformer with a retro-SNES vibe about it - so expect solid, tight controls with a slower movement speed for clarity of gameplay. I do tip my hand early and give good powerups early in the game - so expect to be traveling on the ceiling and one-shoting enemies once you get into the meat of the game. Alongside the mechanics is a cast of characters that I really want to stand out - from a talking cat wizard to a skeleton in a kimono, you'll meet interesting tropes of NPCs, but then shortly after they will begin to surprise and grow on you - just like real people do. This is a huge focus for me personally that I strive for - a cast to remember. So, in short -
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mercenary leto Love the characters (Alma especially) and the whole followers modifying weapon mechanics seems good. The gun mounts on the wall lead me to believe there'll be further weapons which will modify with the the followers in new and unique ways as well. And I'd assume other followers on top of that too. The whole flying around the map brings me back to my SNES days and rings true to form of the Mode7 graphics in stuff like Act Raiser and the Final Fantasy games. November 6th build out for everyone!:
Howdy! Just released a patch of updates for the BETA version of the game! If you want to get to the new content ASAP, you can run the debug menu and select the first "other option" - Debug-Chan will set you up. If you don't know how to do that, check the Discord, we have a channel for that command. (Discord - [https://discord.gg/tB98bB](https://discord.gg/tB98bB) )
Issues - Don't talk to Tabris the first time you meet him - he might flip Leto the wrong way and he'll reverse your controls until the level reloads. Lol. And as always, there are always some small issues with level design, animations, and how dialog flows in places. Will slowly be patched out. Tabris and GIlbert love either being IN THE FLOOR or floating above the floor in cutscenes.... NEXT - Polishing the boss fight against Issac. Small changes and tweaks. Make Lily more happy. Stop being a hack in Audacity. </3 As always, PLEASE feel free to talk to me however you like below! Warmly, Summer Discord - [https://discord.gg/tB98bB] Twitter - [https://twitter.com/dragonGlitchLLC] Email - [email protected]. New Alpha Build - Audio, portraits, and a new look for Debug Chan!: Howdy! Just wanted to do another weekly push as I drive through these last few things... New audio sounds for when Gilbert transforms in the lava level, when lurkers activate, and for Issac's boss fight All portraits got touched a little - including new portraits when Delta Aberrations remove their helmets!! - many thanks to my artist Zacharie! Debug Chan got a brand hew portrait! Say hello! Issues - Issac's new laugh is temporary and terrible, though if you want to enjoy it, now is your chance... Tabris likes to flip randomly during cutscenes You can still dash on lava :V I'll be working on that and much more! I believe the spicy update will be official during the first week of June. H Y P E! As always, PLEASE feel free to talk to me however you like below! Warmly, Summer Discord - [https://discord.gg/NaYCDwk] Twitter - [https://twitter.com/dragonGlitchLLC] Email - [email protected]. Hey, where's the Spicy update?: Well, I bit off more than I could chew for two months of work, and I decided to show off the current build to a local convention in two weeks... meaning I need to drop 'Spicy Update' work and go back and polish/fixes for the first few levels. I'm talking old problems that should be fixed sooner than later. Like Leto's weird running and gunning animations. :V I think I'll release a Pre-Spicy-Update once I do this convention in two weeks, but only as a beta build for safety reasons. The lava level is still pretty wonky so I want to 'protect it', but that's no reason people can't enjoy some of the new content I've been working on. Lily is just so damn wholesome, anyway. Just wanted to drop an update - I work on this game every day when I can, but honestly, with PAX South and the Global Game Jam in January, it cut into my development weekend time as whole. Plus with how big Spicy Update really is, I simply didn't plan it well enough in the first place. Being honest is how I roll, ~Summer (PS, if you like these updates here, let me know! Don't forget that I have a twitter and discord that you can ALWAYS find me on, as well!! <3 )
Let's Draw full crack [FULL]
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